Spiritbound Odyssey
Spiritbound Odysssey is a third person action adventure game where the player can use 2 characters to traverse levels and defeat enemies. Spiritbound Odyssey was created in January 2023 and finished in May 2023 as a capstone game for the Game Design Bachelors program. This game was worked on 7 total people who were split up into sections where they were strongest. I was the Lead UI Designer and the main implementor for all the interfaces and menus in the game. At the end of the capstone, I was awarded best UI Design by my capstone professor.
Role:
Lead UI/UX Designer, Level Designer
Responsibility:
- Create Finalized Main Menu and Pause Menu in two months.
- All UI systems are hooked up, functional and accessible.
Tools:
- Unreal Engine.
- Google Docs.
- Perforce.
- Atlassian.
Research Summary:
Spiritbound Odyssey was a 4-month long project where I was the Lead UI/UX Designer. Creation for main systems such as Main Menu, Pause Menu, and HUD, I had used references from games such as Chivalry 2 and It Takes Two. By using these references, I was able to create engaging and Interactable UI/UX Design that was awarded Best UI Design of the capstone.
Result:
Mentioned on Full Sail University’s Instagram Page!